5000! :)
by Clemens on Jan.02, 2011, under Evolution Forge 2
EF2 just breached the 5000 lines of code barrier
The core is now polished and complete with smart pointers and a small data base management for loading and saving. Now it’s time to fully implement the StarCraft rules into the new data structures and run a few tests to improve the building algorithms.
After that I either complete the implementation of the AI / genetic algorithms or start full steam ahead with porting the old ClawGUI to the new coding standards I have created
